#pragma once
#include "Pieces.h"
#include "sdlsprite.h"
#include <string>

class Reine : public Pieces
{
public:
	Reine();
	Reine(std::string);
	~Reine();
	
	std::string GetName();
	void GetPossibilities();

private:
	const std::string filePath;

};

